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#include <AdditionalMessage.h>
Inheritance diagram for AdditionalMessage:
Public Types | |
typedef Message | SuperClass |
Public Member Functions | |
AdditionalMessage () | |
Constructs an empty Message. | |
AdditionalMessage (const std::string &detail1) | |
Constructs a Message with the specified detail string. | |
AdditionalMessage (const char *detail1) | |
Constructs a Message with the specified detail string. | |
AdditionalMessage (const Message &other) | |
Constructs a copy of the specified message. | |
AdditionalMessage & | operator= (const Message &other) |
Assignment operator. |
Provides a implicit constructor that takes a single string. This allow this class to be used as the message arguments in macros.
The constructed object is either a Message with a single detail string if a string was passed to the macro, or a copy of the Message passed to the macro.
Here is an example of usage:
void checkStringEquals( const std::string &expected, const std::string &actual, const CppUnit::SourceLine &sourceLine, const CppUnit::AdditionalMessage &message ); #define XTLUT_ASSERT_STRING_EQUAL_MESSAGE( expected, actual, message ) \ ::XtlUt::Impl::checkStringEquals( ::Xtl::toString(expected), \ ::Xtl::toString(actual), \ CPPUNIT_SOURCELINE(), \ message )
In the previous example, the user can specify a simple string for message, or a complex Message object.
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Constructs an empty Message.
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Constructs a Message with the specified detail string.
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Constructs a Message with the specified detail string.
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Constructs a copy of the specified message.
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Assignment operator.
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