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SynchronizedObject.h

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00001 #ifndef CPPUNIT_SYNCHRONIZEDOBJECT_H 00002 #define CPPUNIT_SYNCHRONIZEDOBJECT_H 00003 00004 #include <cppunit/Portability.h> 00005 00006 00007 CPPUNIT_NS_BEGIN 00008 00009 00022 class CPPUNIT_API SynchronizedObject 00023 { 00024 public: 00027 class SynchronizationObject 00028 { 00029 public: 00030 SynchronizationObject() {} 00031 virtual ~SynchronizationObject() {} 00032 00033 virtual void lock() {} 00034 virtual void unlock() {} 00035 }; 00036 00039 SynchronizedObject( SynchronizationObject *syncObject =0 ); 00040 00042 virtual ~SynchronizedObject(); 00043 00044 protected: 00047 class ExclusiveZone 00048 { 00049 SynchronizationObject *m_syncObject; 00050 00051 public: 00052 ExclusiveZone( SynchronizationObject *syncObject ) 00053 : m_syncObject( syncObject ) 00054 { 00055 m_syncObject->lock(); 00056 } 00057 00058 ~ExclusiveZone() 00059 { 00060 m_syncObject->unlock (); 00061 } 00062 }; 00063 00064 virtual void setSynchronizationObject( SynchronizationObject *syncObject ); 00065 00066 protected: 00067 SynchronizationObject *m_syncObject; 00068 00069 private: 00071 SynchronizedObject( const SynchronizedObject &copy ); 00072 00074 void operator =( const SynchronizedObject &copy ); 00075 }; 00076 00077 00078 CPPUNIT_NS_END 00079 00080 #endif // CPPUNIT_SYNCHRONIZEDOBJECT_H

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